Imagine an RPG in which the whole world lies at your feet. Imagine an RPG in which the quest structure is not ‘kill X number of Y’. Imagine an RPG in which your character’s attributes are infinitely customizable. Imagine an RPG that manages to actually surprise you with strange twists and turns. Imagine an RPG in which NPC’s are just as vulnerable as you are, making your choices a matter of morality. You’re now close to imagining what Morrowind is like.

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